Method/ User Behaviors & Mental Models

February 6, 2010 at 2:45 pm 1 comment

FEB1/ Mapping visually to understand behaviors/ What moves people? After going to the field we define some aspects, behaviors and activities that are relevant. The teams do a brainstorm session to put down and associate some of these ideas. We use to “anchor” words: DRIVERS (emotional + functional) and TRANSGENERATIONAL DESIGN. After commenting everyone’s appreciation and thoughts over these two topics, the designers organize the information in affinity diagrams. By mapping their ideas out, they find a particular scope to narrow down the following field explorations. 


Entry filed under: US Version Design for Social Innovation.

Approaching the end-user/ Field research 1 Terremoto [Earthquake] en Chile-Design for the aftermath

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contact + citing (CC license)

Constanza Miranda PhD(c) design.anthro
* Currently @ DILAB
* Ex.VR @ Stanford's Center for Design Research [DesignXLab]
* Ex.Instructor @ PUC Chile [Design+Engineering]
Use citations ¡Citar es ético!
Creative Commons License
Design for Social Innovation initiative by Constanza Miranda is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.
Based on a work at

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